Leonis Toolkit

Leonis is a collection of custom made programs and Godot add-ons designed to provide an efficient workflow and future-proof my game development pipelines. Each tool is created to either improve Godot's current capabilities or introduce new systems that will effectively shorten the time spent on developing games.

To allow for a more modular structure for each game, each tool builds on the game engine via add-ons that function independently.

The toolkit focuses on improving workflows for 3D games and there are no plans for any 2D focused tools.
Some of the tools included are:

The entire project is still in the early stages of development but you can find the source code for all the tools here.

TerraOS

TerraOS is a project that aims to take a unique spin on OS development.
Made using Assembly and C, this Operating system hosts a persistant simulated world that continues to evolve whilst having features that you'd expect in a typical OS.
More information soon.